Denver Blender User’s Group (DeBUG) has a first meeting November 23!
A Pumpkin Nightmare
Pixologic ZBrush:
ZBrush 2019 – 3D Printing in ZBrush: Ideas to Reality with Aiman Akhtar – Episode 51
Follygon:
2D to 3D! Creating a Witch from Start to Finish with Nadiaxel ? HALLOWEEN SPOOKTACULAR ?
Carve a Pumpkin using Blender
Halloween animation with rigid body physics
Spooky Short: True Encounter with the Gurdon Ghoost
FlippedNormals:
When To Split Your 3D Models – 3D Modeling Fundamentals
Blender 2.81 – Sculpt your First Character Tutorial
Blender 2.8 Modeling Timelapse, Creating Jack O Lantern
Verge3D 2.16 with WooCommerce and Blender 2.81 support is out [$]
Live 14: Cycles Viewport Denoising
Jimmy Gunawan:
BSLIVE / Improv Animation Inspired By Tim Burton’s Jack Skellington
“12 Incredible Hard Surface Modeling Tutorials for Blender”
Pixologic ZBrush:
ZBrush 2019 – Mike T Artworks: Illustration by the Way of Sculpture with Mike Thompson – Episode 33
Unity:
Unity for Beginners – Join Mix and Jam on this Livestream Nov 24!
Blender 2.8 Timelapse, Creating Stylized Car
Pixologic ZBrush:
Did you know that? LIVE with Developer – Paul Gaboury – Episode 21
Behind the Scenes: Bee
EEVEE sharp shadows and massive scale renders
Undone Reel – Amazon Prime Series – Beau Gerbrands
Jimmy Gunawan:
LIVENODING 1204 / SV Procedural Domino Face
Art Spotlight: Botanical Plate
Blender 3d Explosion Breakdown: Tank vs. Wall (Utilizing KHAOS) [$]
How to Create Animated Material in Blender 2.8
Jimmy Gunawan:
BSLIVE / Grease Pencil Cookie Cutters
Introduction to Blender 2.8 – FlippedNormals
Blender 2.8 free retopology addon and tutorial
Breakdown: Messi in 3D made with Blender
Unity:
Learn how to get AAA Graphics in Unity 2019! (Course)
New video by Blend4Web on YouTube
Blender Developer Notes: 28 October 2019
Blender to Unreal Engine with Matt Workman
Jimmy Gunawan:
BSLIVE Sculpting Random Little Monsters
Breakdown: Turning Passion For Coffee Into An Environment
Jayanam:
Blender 2.8 Retopology Tutorial and Free Addon
Free Blender Addon Review – Piperator
TooEazyCG:
Kirby Blender Rig V4 Release Trailer + DOWNLOAD
Blender 2.8 – Rigging Spiderman in Grease Pencil (step by step)
Candy Crash Style Assets Game | Blender Low Poly
Pixologic ZBrush:
ZBrush 2019 – ZBrush Guides: Make it Happen in ZBrush! with Pablo Muñoz Gómez – Episode 28
Jimmy Gunawan:
BSLIVE / Spiderman Grease Pencil Animation for AR Snapchat Lens
Using Cryptomattes in Blender 2.8 – Compositing Tutorial
Blender:
Post BCON19 blues ❤️ Blender Today Live #82
Blender:
Developers Ask Me Anything
Blender Rookie:
Blender Molecular Script Bouncy Net Tutorial
NEW CG Cookie Showreel – what do you think? [promoted]
Blender:
Closing Event
Aram K:
How to Calibrate Your Monitor / Color Management & 3D LUT Creation
Darkfall VFX Nodes Add-on (Version 1.5)
FlippedNormals:
Using Cryptomattes in Blender 2.8 – Compositing Tutorial
Learn Color Grading:
Why Sync Bin is a GAME CHANGER [Resolve 16.1]
My favourite Blender Art on Sketchfab: 2019, week 44
Book: Blender 2.8 parametric modeling
Stylized Game Asset SpeedArt – Treasure Pot (Blender 2.8, Substance Painter)
Brackeys:
FIRST PERSON MOVEMENT in Unity – FPS Controller
Sydney Blender User Group: October 29
Pixologic ZBrush:
ZBrush 2019 – Creating on the Fly with ZBrush! with Miguel Guerrero – Episode 5
Stylized PBR Weapon Mini Tutorial
5 rules for stunning environment renders
Waa Productions:
Messiah v1.3 Pack – Review & Demo | DaVinci Resolve 16.1
Let’s create reusable subprograms in Animation Nodes for Sci-Fi HUDs!
Blender Conference 2019 impressions, day 3 — Saturday October 26th
Use Games as Reference in Blender | e. g. Star Citizen
Blender 2.8 Creation of a Vintage Office
Pixologic ZBrush:
ZBrush 2019 – ZBrush for 2D Line Art & Illustration with Tony Leonard – Episode 31
Jimmy Gunawan:
BSLIVE / Creating Imperfect AR Cup using Blender Sculpting
Blender:
Developers Ask Me Anything
Blender:
Blender Conference 2019 – LIVE
Blender:
Blender at the Ubisoft’s Strategic Innovation Lab – Pierre-Armand Nicq
New video by BlenderBrit on YouTube
Blender:
Making Games with Blender Game Engine ArmorPaint Armory – Thomas Murphy
Blender:
Traffic and crowd simulations – Jeroen Bakker
Blender:
The making of Arturo e il Gabbiano A Blender short film – Luca Di Cecca, Nicolas D’Amore
Unity:
Spaceship VFX Graph Breakdown!
Blender:
Hitchhikers guide to Blender CG Animations – Michael Arenander
Blender:
Open source real time collaborative workflow in blender – Swann Martinez
Blender:
Astoria VR Back to the 80ies with Blender 2.80 – Sybren A. Stüvel
Blender:
Your own render farm with Flamenco – Dr. Sybren A. Stüvel
Blender:
Using RenderStreet to deliver your projects faster – Marius Iatan
Blender:
Speed Sculpting Live Session – Julien Kaspar
Blender:
Blender Hoy Spanish Community – Pablo Vazquez
Blender Market is having a 20% sale to celebrate Blender Conference [$, promoted]
Blender 2.8 Retopology and Substance Painter Baking
Blender:
Everything you wanted to know about rendering Glass not only with Cycles – Vilem Duha
Blender:
A Backstage Look at Open Source Development – Dalai Felinto
Blender:
How to Photorealistic Visualize a Motorbike
Blender:
The Story of Trying to Produce our First Animated Short – Sam Van Hulle, Thomas Willemsen
Blender:
Everything you wanted to know about rendering Glass not only with Cycles – Vilem Duha
Blender:
French speaking users Community Meeting – Julien Duroure
Blender Spotlight : Unofficial News 25th October 2019
Blender:
Architectural Visualization in Blender 2.8 – Lech Sokolowski
Blender:
Grease Pencil Future Developments VR XR Better brushes and EEVEE intregration – Daniel Martinez Lara
Blender:
Blender – Architectural concept design
Blender:
Using EEVEE for the generation of realtime background plate in movie shots – Martin Fröhlich
Blender:
The new sculpting workflow in Blender – Pablo Dobarro
Blender:
The Production Pipeline of Spring – Andy Goralczyk
Blender:
Archaeology for 3D Modelling – Martin Košťál
Blender:
Teaching Computers to See with Blender – Angelo Tartanian
20 Million Trees Rendered in Blender Experiment
Blender Conference 2019 impressions, day 2 — Friday October 25th
Jimmy Gunawan:
BSLIVE / Remixing 3D Assets for AR using Reality Composer and Blender
Pixologic ZBrush:
ZBrush 2019 – Did you know that? LIVE with Developer Paul Gaboury – Episode 21
Blender:
Open Stage / Lightning Talks – Olivier Amrein
Blender:
Suzanne Awards Ceremony
Blender:
Stellar Age Game: Tech Art for Everybody – Evgeniy Skvortsov
Blender Clay Shader Stop Motion Tutorial
Blender:
3D Healthcare Goes Open Source – Giulio Buscaroli
Blender:
Blender Conference 2019 – LIVE
Blender:
Metaballism 2: Going deeper with Metaballs and Shaders – Alexander Mitzkus
Blender:
Education Community Meeting – Panel – Monique Dewanchand
Blender:
CoreWeave: Unlimited Render Scale
Blender:
Use Blender in architectural design – Denis Yermolenko
Blender:
Real time pipelines for short film production using Blender – Chris Denaro, Merri Randell
Blender:
Design in CAD vs Blender – Daphne Laméris
Blender:
Experiment of Simple Auto focus System for VR Using EEVEE – Shigeto Maeda
Blender:
A Sneak Peek of LoUPE by Tangent Labs – Rob Pringle, Dan Murray
Blender:
The Hand of Animation – Hjalti Hjalmarsson
Blender:
The disastrous life of the Technical Director – Serj Maiorov
Behind the Scenes: Last Sensei