Modeling Tips : Balustrade High Poly
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FFD plugin for MODO : https://www.youtube.com/watch?v=z7uMGTARaWA
Direct Download : https://www.dropbox.com/s/84znbbktb7mejk5/MGFToolKit.zip?dl=0
A mentee of mine wanted to know how I would approach a shape like this so I decided I would show him how a production artist would approach it, as opposed to what you normally would get – which would be building the shape with curves and revolves and other such things.
Motion Graphics : Skye Nelson, aka “SkyeShark” ( http://skyeshark.artstation.com )
I am a freelance artist specializing in environment and prop art, for both the Unreal and Unity game engines:
Twitter : @warrenmarshallb