Indie Game Devlog : Animations & Weapons
This is a new indie game devlog for my low poly Unity game kit, this time I add
a) Die animation for the sheep with Blender
b) Export it to Unity
c) Optimize the NavMesh logic and AI
d) Define new items types for the interactable items
e) Let the sheep run away only if the player carries a weapon
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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com