Jellymeyer writes: Not that long ago I made this tutorial to help out any remaining Blender Internal users out there, and believe me we are still out there. Whats funny is how the principled shader addressed so many of the issues I had with the cycles engine, the node based system being a particular thorn […]

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from BlenderNation http://www.blendernation.com/2018/03/24/how-to-use-cycles-even-if-you-hate-cyclesas-i-did/
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