p2design writes: Hi Everyone, Here is a short tutorial on how to create accurate and antialiased Zpath for your compositing in and out of Blender. This is not the ultimate tip as it can’t fit alpha based render but I believe it will help as it’s an old topic. Whenever you can’t work your DoF […]

The post Exporting accurate and antialiased Zdepth passes. appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/02/15/exporting-accurate-antialiased-zdepth-passes/


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