Juan Gea writes: Now that we have an awesome ubershader in Blender 2.79, we want to review it and show you how to use it, suddenly creating materials in Blender Cycles has become something pretty easy, so we are doing a tutorial series to unleash it’s power and discover some tips and tricks to keep […]

The post Principled shader UNLEASHED! Part 1 – Dielectric / Metallic Materials appeared first on BlenderNation.

from BlenderNation http://ift.tt/2yH9I3Y
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>