Crowd Render presents their plans for faster denoising. Jamesy writes: Getting render times down I think most folk would agree that rendering is not fun. It can take a ridiculous amount of time (or if you have a ever built a render farm, money) and there isn’t much you can do during the process but […]

The post Crushing render times with distributed denoising appeared first on BlenderNation.

from BlenderNation http://ift.tt/2vRowKP
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>