Aidy Burrows writes: Blender 2.8 is early days yet there’s a huge amount of progress already. It’s not exactly what you’d call ‘production ready’, but despite that I’ve already thrown caution to the wind and used some of it’s features for a recent freelance job (delicious realtime volumetrics? – who could refuse?!) I’ve put this […]

The post EEVEE : Getting Started appeared first on BlenderNation.

from BlenderNation


Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>