Node Spaghetti writes: Hello! Welcome to Riggy Bits! This is a series of Computer Graphics Rigging tutorials that focuses on reusable components that can be applied to many characters and props. Like all of my videos, I want to save you time by presenting the information in a clear and concise way. The aim of […]
The post Riggy Bits #1: Simulating Volume in Bending Joints appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2020/01/21/riggy-bits-1-simulating-volume-in-bending-joints/