jayanam writes: Here is a video in which I show my workflow and pipeline for creating a game asset with Blender 2.8 (high poly and low poly), bring it into Substancepainter for Texturing and finally import it into The Unity Game Engine.

The post Blender to Substance to Unity Pipeline appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/11/06/blender-to-substance-to-unity-pipeline/


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