Blender 2.8 New Features for Stylized Hardsurface Sculpting
In this Blender 2.82 video I use the base mesh that we created in the previous part and turn it into a high poly mesh using the new Voxel remesher for stylized hardsurface sculpting.

First I add some details to the model by using the mask and transform brushes. Again I remesh after that for smoothing out the distortions.

Then I use the scrape brush to add stylized edges and in the end I use the brushes Clay Strips, Crease and Draw Sharp to sculpt in ore details.

I also bool union the two objects with the bool modifier, as a shortcut I use my free Fast Sculpt addon for Blender 2.8x, that you can get from this page:
https://github.com/jayanam/fast-sculpt

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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

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