Blender 2.8 Beginner Tutorial – Part 8: Materials
In part 8 of the Blender 2.8 beginner tutorial series, we will get into materials, how to use the Principled shader, the Shader Editor and how to set up the materials for the apple and the knife.
⇨ Blender 2.8 Hotkey PDF and Project Files (email required): https://cgboost.com/resources/
⇨ Blender 2.8 Launch Pad course: https://academy.cgboost.com/p/blender-2-8-launch-pad

PLAYLIST

CHAPTERS
00:00 – Introduction
00:53 – LookDev Viewport Shading
02:15 – Add materials
03:44 – Principled Shader
06:28 – Add textures
07:38 – Shader Editor basics
11:52 – Working with nodes
12:47 – Add nodes
15:23 – Apple roughness map
19:43 – Apple bump map
21:47 – Knife handle material (copy materials)
24:52 – Knife blade material (metallic material)
26:05 – Outro

RESOURCES
⇨ Download Blender: https://www.blender.org/download/
⇨ Download the latest build of Blender: https://builder.blender.org/download/
⇨ Texture Haven (free textures): https://texturehaven.com/

JOIN CG BOOST
⇨ CG Boost Challenge: https://cgboost.com/challenge/
⇨ CG Boost Academy: https://cgboost.com/academy/
⇨ CG Boost Magazine: https://cgboost.com/magazine/

FOLLOW
⇨ Facebook: https://www.facebook.com/cgboost/
⇨ Twitter: https://twitter.com/zreinhardt3d
⇨ Artstation: https://www.artstation.com/artist/zreinhardt
⇨ Instagram: https://www.instagram.com/zacharias_reinhardt/

MY SYSTEM
⇨ Windows 10 PC
⇨ 32 GB RAM
⇨ Intel Core i7-7700K CPU
⇨ NVIDEA GeForce GTX 1080 Ti graphics card

#b3d #materials #tutorial

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