LIVENODING 1160 / SV Pulga Plasma Ball Basic Concept
In this video, I am improvising with Pulga Physics node of Sverchok addon in Blender.

The idea is to be able to make a procedural setup for something like interactive PLASMA BALL.

First we need to be able to visualize the Attractions FORCE using UV Connection node so with PULGA we can have multiple iterations and so we should be able to connect the dots, as it is being influenced by its attractors.

Hopefully with this video it become very clear on how we can:
– provide multiple initial positions
– provide multiple initial velocity
– to connect the dots to make lines to visualize the force
– to provide points as Attractions

This is probably not a very easy thing to understand, but if you try to make the node tree again yourself a couple of times more then it become clearer.

Enjoy!

GITHUB:
https://github.com/enzyme69/blendersushi/issues/566

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