Tutorial : Modeling Insets & Overhangs
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This was a video I originally did for my Patreon when it was running and I realized today that it still has value so I’m putting it for everyone to check out.
A couple of handy ways to use boolean operations to get specific effects. Insets for things like buttons and switches, and overhangs for a nice peeling effect.
I am a freelance artist specializing in environment and prop art, for both the Unreal and Unity game engines: