Introducing the new prefab workflow – Unity at GDC 2019
Seasoned game developer and Technical Evangelist Ciro Continisio explains all the major aspects of our new Prefab workflow (for example, Nesting, Variants, and Prefab Isolation Edit mode). He also talks about the new UI/UX elements and the reasoning behind them.

Speaker: Ciro Continisio (Technical Evangelist, Unity Technologies)

More about our new Prefab workflow: https://unity.com/prefabs

View on YouTube

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>