Stylized Game Assets (5) : Texturing with Substance Painter
This is the last part of the Stylized game assets creation series in which I will use Substance Painter for texturing the low poly mesh and I also bake the details of the high poly mesh we created to the textures.
The stylized material from 3dEx that I use you can find here:
I made the model available for free on my sketchfab, get it for free from here:
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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com