ZBrush in Digic’s Character Workflow with Digic Pictures – ZBrush Summit 2018
ZBrush in Digic’s Character Workflow featuring Daniel Molnar, József Czakó, & Tamás Varga

In this presentation we’ll demonstrate how DIGIC has been using ZBrush over the years to create the characters in our trailers.

ZBrush has become one of the backbones of our character creation workflow, from initial concepts through the creation of nuanced facial blendshapes, to the creation of deformations in our final shots. We’ll go through a brief history of DIGIC’s projects and how we expanded the use of ZBrush.

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