Linko writes: I have explained on Blender Stack Exchange how to create pre-rendered sprites and use them in Godot. This technique was popular in the early 2000s games in RTS and real-time tactic games. The pre-rendered sprites allow to create good looking top down orthographic games that use very low resources, it is possible possible […]

The post Technique to create pre-rendered sprites in Blender and how to use them in Godot appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/09/04/technique-to-create-pre-rendered-sprites-in-blender-and-how-to-use-them-in-godot/
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