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Kuukausi: syyskuu 2018

Pixologic ZBrush: 4th Annual ZBrush Awards – ZBrush Summit 2018

Gabriel Aguiar Prod.: Unity 2018 – Game VFX – Shatter / Destroy / Explode Objects Tutorial

Pixologic ZBrush: ZBrush Summit 2018 – Uncut Full Day 1 Presentations Broadcast

Brackeys: TOUCH CONTROLS in Unity!

DanPro: Advanced Deformation Series Part 6B Weight Paint Tuning

Modeling an Ornamental Shield with Blender 2.8

BlenderRockMasterKit: Realistic 3D scanned models [$]

Manuel Basitioni Lab and Rhubarb Lipsync

Crosshatching with Eevee

DanPro: Advanced Deformation Series Part 6 Weight Paint First Pass

Pixologic ZBrush: Pushing Creatures Through the PIPE with Framestore VFX – ZBrush Summit 2018

Pixologic ZBrush: Blur Studios Workflows & In-Depth Q&A – ZBrush Summit 2018

Pixologic ZBrush: ZBrush in Digic’s Character Workflow with Digic Pictures – ZBrush Summit 2018

Pixologic ZBrush: Private video

Pixologic ZBrush: Creating Creatures for Spots & Features with Method Studios – ZBrush Summit 2018

Colateral Vertigo Game main file released for free

Jayanam: Unity UI Panel Animation Tutorial

Video: How does a Nerf Gun work?

Jimmy Gunawan: LIVENODING 1089 / SV Advanced Looping Animation By Overlap

Blender 2.8 Low Poly Pirate Sword

Pixologic ZBrush: ZBrush Summit 2018 – ZBrush Live Sculpt-Off – Group 2

Pixologic ZBrush: ZBrush Summit 2018 – ZBrush Live Sculpt-Off – Group 1

De Warmste Week 2018 – Personalized video

Jayanam: Blender Low Poly Sword Modeling : Blade Correction

Anti-tile will help you break texture repetition [$]

Jayanam: Blender 2.8 Low Poly Modeling : Pirate Sword

Music video ”El Aeronauta”

Danny Mac 3D: E2 Angel – Zbrush/Blender Time-lapse

Netflix NextGen – Blender technical review

Zacharias Reinhardt: SCULPTING in Blender 2.8 – Has it improved?

Sculpting in Blender 2.8 – Has it improved?

Video: What is Sound? A Fundamental Understanding of Sound

Follygon: ZBrush Sculpting Disney’s Goofy (Part 5)

Kent Trammell’s Class ”Shading and Lighting in Blender” [$]

Animation Song made in Blender

Unity: Siggraph 2018 – Creating Tools for Spatial Computing

Unity: Siggraph 2018 – Building Environments for Autonomous Vehicle Training

Unity: Siggraph 2018 – Start Building 3D Interactive Experiences – for Any Industry

Tutorial: Make an Object Follow a Curve

Follygon: ZBrush Sculpting Disney’s Goofy (Part 4)

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