Mohamed Salah writes: Shading test on the new real-time render engine EEVEE on blender 2.8 early build,on hp z400 workstation, and GeForce GTS 450 graphics card.

The post Smudges and fingerprints shading test on Blender 2.8 Eevee appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/05/31/smudges-and-fingerprints-shading-test-on-blender-2-8-eevee/
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