Unity at GDC – Powerful round tripping with Digital Content Creation tools
March 22, 9:30am (San Francisco) – A game-industry veteran, Mike Wuetherick demonstrates one of the concrete results of our close collaboration with Autodesk. See how the Unity FBX importer and exporter, and a custom Unity plugin for Maya, can make your digital content creation (DCC) and interactive workflow pipelines as efficient as possible. Exporting from Maya to Unity is now simpler and more complete than ever before, thanks to our custom Maya exporter plugin.

Speaker:
Mike Wuetherick, Made with Unity Producer at Unity

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