Paul Caggegi writes: Hi Blendernation! In this tutorial, I explain how to add a couple of modifiers to Freestyle linesets, and create the illusion of depth in a scene. A popular comic inking convention is to use thicker lines and more detail if objects are closer to the camera, and thinner, less detailed lines if […]

The post Creating Depth through Freestyle using Modifiers appeared first on BlenderNation.

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